Locating Objects and Connections

This section describes ways of locating objects and identifying what neighboring objects an object is connected to.

Search Tab

In the Object Explorer, the Model Explorer and the Views tab, there is an input field labeled Search.

This gives the possibility to type an object name or part of an object name to list all objects with that name. This is useful when you have a model containing many objects and you need to find all objects having a certain name. For instance, I have typed “prod” and that will show me only items having the string “prod” in them in the Object Explorer.

Searching for all objects containing the word “prod”


The search field is also acting on the objects’ ID numbers. This is useful when for instance the attack path is listing an object id and you want to investigate it. Then you can search for the ID number in the Search field to quickly find it.

Searching for all objects containing the number 3 or with ID number containing 3


Show All Connected Objects

When an object is present on a canvas, there is a function to show all objects connected to it. This function is used to avoid looking up all objects by hand.


Right-clicking to show the Show All Connected Objects function


Showing all connected objects in for instance the Lnx Oracle Srv component will give the following collection;

Showing all objects connected to the Lnx Oracle Srv object


When there are numerous objects connected to an object, it is often convenient to show all connected object of a selected type. For instance, when working with a network zone and you want to see all routers connected to it, it is probably good to avoid showing all hosts connected to it.

Show all connected router objects


ID Numbers on Canvas Objects

When referring to particular objects in large models, especially in models with numerous objects with the same name, it is convenient to show the unique object ID number on the objects on the canvas. This is selected via a check box in the Configuration -> Objects dialogue.

Selecting whether to show the object ID or not


Enabling the ID number on the canvas objects will look like the following example.

Object IDs enabled